Shooting in Lewiston ME
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@George-K said in Shooting in Lewiston ME:
@Aqua-Letifer said in Shooting in Lewiston ME:
students in other states had very little opinion on Toronto
And rightly so...
Sorry for the snark - interesting. Very interesting.
They tested the type of game, too. They tried the same experiment with 1v1, co-op and last man standing. I forget what the results were, broken down that way, except that it wasn't exactly what was expected.
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@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
Every time you turn on the TV you see people solving problems with firearms. A constant diet of that simply has to wire us differently.
They did this test awhile back: they took American college kids in upstate New York, and Canadian college kids in Toronto. Had them both fill out a fairly lengthy questionnaire testing what they thought of their age group in the opposite country.
Then they had the kids play Call of Duty against one another for an afternoon. Then they retook the questionnaire.
Overwhelmingly, opinions became much more favorable because understanding increased.
Video games can absolutely feed bad behaviors, but because those exact same games can feed good behaviors, too, I don't buy that it's a boogeyman.
All of which has exactly nothing to do with what I posted. I don't think it's even questionable that positive interaction breeds more positive feelings.
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@Mik said in Shooting in Lewiston ME:
@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
Every time you turn on the TV you see people solving problems with firearms. A constant diet of that simply has to wire us differently.
They did this test awhile back: they took American college kids in upstate New York, and Canadian college kids in Toronto. Had them both fill out a fairly lengthy questionnaire testing what they thought of their age group in the opposite country.
Then they had the kids play Call of Duty against one another for an afternoon. Then they retook the questionnaire.
Overwhelmingly, opinions became much more favorable because understanding increased.
Video games can absolutely feed bad behaviors, but because those exact same games can feed good behaviors, too, I don't buy that it's a boogeyman.
All of which has exactly nothing to do with what I posted. I don't think it's even questionable that positive interaction breeds more positive feelings.
It has everything to do with what you posted.
There's interaction in video games. Which makes diagnosing their effects very complicated.
There's no interaction with TV.
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@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
Every time you turn on the TV you see people solving problems with firearms. A constant diet of that simply has to wire us differently.
They did this test awhile back: they took American college kids in upstate New York, and Canadian college kids in Toronto. Had them both fill out a fairly lengthy questionnaire testing what they thought of their age group in the opposite country.
Then they had the kids play Call of Duty against one another for an afternoon. Then they retook the questionnaire.
Overwhelmingly, opinions became much more favorable because understanding increased.
Video games can absolutely feed bad behaviors, but because those exact same games can feed good behaviors, too, I don't buy that it's a boogeyman.
All of which has exactly nothing to do with what I posted. I don't think it's even questionable that positive interaction breeds more positive feelings.
It has everything to do with what you posted.
There's interaction in video games. Which makes diagnosing their effects very complicated.
There's no interaction with TV.
True, but...
I like TCM. One of the reasons are the host's presentations before and after a movie, particularly a movie that has had a lasting effect on the public and the business. Plus, their restorations of old movies are top notch.
Last night, I was catching the Friday Night Double Feature for October (all spooky movies on Friday night this month). The movies were the 1931's Frankenstein and 1936's Bride of Frankenstein. In 1931, Universal inserted a disclaimer at the beginning of the movie, warning those with sensitive dispositions that this might not be the movie for them and if they wished to leave the theater, now was the time, before the start of the movie.
Compared to what goes on in a horror film of today, Frankenstein qualified as children's programming. Yet, when released, it was straight up Gothic Horror.
Does our current apathy or acceptance for blood and gore in media help fuel some of this current mental instability?
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@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
Every time you turn on the TV you see people solving problems with firearms. A constant diet of that simply has to wire us differently.
They did this test awhile back: they took American college kids in upstate New York, and Canadian college kids in Toronto. Had them both fill out a fairly lengthy questionnaire testing what they thought of their age group in the opposite country.
Then they had the kids play Call of Duty against one another for an afternoon. Then they retook the questionnaire.
Overwhelmingly, opinions became much more favorable because understanding increased.
Video games can absolutely feed bad behaviors, but because those exact same games can feed good behaviors, too, I don't buy that it's a boogeyman.
All of which has exactly nothing to do with what I posted. I don't think it's even questionable that positive interaction breeds more positive feelings.
It has everything to do with what you posted.
There's interaction in video games. Which makes diagnosing their effects very complicated.
There's no interaction with TV.
I said nothing about video games. It was all about TV.
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@Mik said in Shooting in Lewiston ME:
@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
Every time you turn on the TV you see people solving problems with firearms. A constant diet of that simply has to wire us differently.
They did this test awhile back: they took American college kids in upstate New York, and Canadian college kids in Toronto. Had them both fill out a fairly lengthy questionnaire testing what they thought of their age group in the opposite country.
Then they had the kids play Call of Duty against one another for an afternoon. Then they retook the questionnaire.
Overwhelmingly, opinions became much more favorable because understanding increased.
Video games can absolutely feed bad behaviors, but because those exact same games can feed good behaviors, too, I don't buy that it's a boogeyman.
All of which has exactly nothing to do with what I posted. I don't think it's even questionable that positive interaction breeds more positive feelings.
It has everything to do with what you posted.
There's interaction in video games. Which makes diagnosing their effects very complicated.
There's no interaction with TV.
I said nothing about video games. It was all about TV.
True, and as a reply to Jolly about video games. I agree with you but drawing a distinction between what you posted and what Jolly started with, that you replied to.
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@Jolly said in Shooting in Lewiston ME:
@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
Every time you turn on the TV you see people solving problems with firearms. A constant diet of that simply has to wire us differently.
They did this test awhile back: they took American college kids in upstate New York, and Canadian college kids in Toronto. Had them both fill out a fairly lengthy questionnaire testing what they thought of their age group in the opposite country.
Then they had the kids play Call of Duty against one another for an afternoon. Then they retook the questionnaire.
Overwhelmingly, opinions became much more favorable because understanding increased.
Video games can absolutely feed bad behaviors, but because those exact same games can feed good behaviors, too, I don't buy that it's a boogeyman.
All of which has exactly nothing to do with what I posted. I don't think it's even questionable that positive interaction breeds more positive feelings.
It has everything to do with what you posted.
There's interaction in video games. Which makes diagnosing their effects very complicated.
There's no interaction with TV.
Does our current apathy or acceptance for blood and gore in media help fuel some of this current mental instability?
I dunno. On the one hand, I hate modern horror, for much of these reasons. On the other, Japan has always produced fucked up movies and TV but their thing is suicides, not homicides.
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@Jolly said in Shooting in Lewiston ME:
It's a good point. We can only go so far, and we can only intervene when actions permit.
So, what does a person do to make society take action?
The Secret Service published a very good paper on this with respect to public schools. A list of various warning signs, what school administrators absolutely must do to be properly involved, and clear, practical intervention guidelines to not demonize troubled kids and how to get them the help they need before any bad shit happens.
Naturally, nobody follows it.
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Earlier in the day, lawmakers gave final approval to a suite of gun control measures roughly six months after the worst mass shooting in Maine history made gun safety a top political issue of the legislative session.
One bill will require buyers who purchase from a licensed firearms dealer to wait 72 hours before picking up their guns. Another bill bans the sale in Maine of "bump stocks" and other mechanical or electronic devices that allow a semi-automatic firearm to function more like a machine gun.
Opponents said the 72-hour waiting period would not have prevented last October's mass shooting in Lewiston that left 18 dead. But supporters like Democratic Sen. Anne Carney of Cape Elizabeth predicted that the delay will help deter impulsive decisions that can end in suicide or homicide.
"This legislation doesn't look backward," Carney said. "It looks forward at how we can prevent suicide and harmful behavior going forward."
Lawmakers also passed a bill sponsored by Mills that will require background checks on all private gun sales that were advertised online or in print. Another provision of the bill would make it a felony offense to "recklessly" sell a firearm to a prohibited person.
The bill also seeks to remove a perceived barrier to police utilizing the state's "yellow flag" gun confiscation law by allowing police to take a potentially dangerous person into "protective custody" even if they have not committed a crime. The change is a direct response to the fact that police did not attempt to yellow flag the Lewiston gunman, in part, because they felt the did not have legal grounds to take him into protective custody in order to bring him for a mental health evaluation.