Shooting in Lewiston ME
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@Mik said in Shooting in Lewiston ME:
So lemme get this straight… white guys shooting other white people is racist. Ooooookay.
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Owning firearms is racist
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poor funding and understanding of mental health is racist.
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Dead, of a self-inflicted GSW.
https://www.wsj.com/us-news/maine-shooting-manhunt-third-day-a335220d?mod=djemalertNEWS
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It's something in the culture. Not the gun culture, the culture at large. There are other countries that have a lot of firearms, but have very few mass shooting events (if any).
Aqua will argue the point, but the army changed from bullseye targets to human silhouette targets, to train soldiers to shoot people. It worked. If that works, then why not first-person shooter games?
And what has changed in our culture to promote mass shootings? Until the Bell Tower event, I'm hard pressed to recall any mass shootings in the U.S.
Lastly, our approach to mental health has to change. Has to.
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@Mik said in Shooting in Lewiston ME:
Every time you turn on the TV you see people solving problems with firearms. A constant diet of that simply has to wire us differently.
They did this test awhile back: they took American college kids in upstate New York, and Canadian college kids in Toronto. Had them both fill out a fairly lengthy questionnaire testing what they thought of their age group in the opposite country.
Then they had the kids play Call of Duty against one another for an afternoon. Then they retook the questionnaire.
Overwhelmingly, opinions became much more favorable because understanding increased.
Video games can absolutely feed bad behaviors, but because those exact same games can feed good behaviors, too, I don't buy that it's a boogeyman.
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@Aqua-Letifer said in Shooting in Lewiston ME:
American college kids in upstate New York, and Canadian college kids in Toronto
I wonder why they chose upstate New York.
Had they chosen Chicago, NYC or another city, would the results have been different?
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@George-K said in Shooting in Lewiston ME:
@Aqua-Letifer said in Shooting in Lewiston ME:
American college kids in upstate New York, and Canadian college kids in Toronto
I wonder why they chose upstate New York.
Had they chosen Chicago, NYC or another city, would the results have been different?
Proximity to one another was important for the study. They wanted to start off with kids who had a mutual unfavorable opinion of each other. Problem was, students in other states had very little opinion on Toronto.
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@Aqua-Letifer said in Shooting in Lewiston ME:
students in other states had very little opinion on Toronto
And rightly so...
Sorry for the snark - interesting. Very interesting.
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@George-K said in Shooting in Lewiston ME:
@Aqua-Letifer said in Shooting in Lewiston ME:
students in other states had very little opinion on Toronto
And rightly so...
Sorry for the snark - interesting. Very interesting.
They tested the type of game, too. They tried the same experiment with 1v1, co-op and last man standing. I forget what the results were, broken down that way, except that it wasn't exactly what was expected.
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@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
Every time you turn on the TV you see people solving problems with firearms. A constant diet of that simply has to wire us differently.
They did this test awhile back: they took American college kids in upstate New York, and Canadian college kids in Toronto. Had them both fill out a fairly lengthy questionnaire testing what they thought of their age group in the opposite country.
Then they had the kids play Call of Duty against one another for an afternoon. Then they retook the questionnaire.
Overwhelmingly, opinions became much more favorable because understanding increased.
Video games can absolutely feed bad behaviors, but because those exact same games can feed good behaviors, too, I don't buy that it's a boogeyman.
All of which has exactly nothing to do with what I posted. I don't think it's even questionable that positive interaction breeds more positive feelings.
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@Mik said in Shooting in Lewiston ME:
@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
Every time you turn on the TV you see people solving problems with firearms. A constant diet of that simply has to wire us differently.
They did this test awhile back: they took American college kids in upstate New York, and Canadian college kids in Toronto. Had them both fill out a fairly lengthy questionnaire testing what they thought of their age group in the opposite country.
Then they had the kids play Call of Duty against one another for an afternoon. Then they retook the questionnaire.
Overwhelmingly, opinions became much more favorable because understanding increased.
Video games can absolutely feed bad behaviors, but because those exact same games can feed good behaviors, too, I don't buy that it's a boogeyman.
All of which has exactly nothing to do with what I posted. I don't think it's even questionable that positive interaction breeds more positive feelings.
It has everything to do with what you posted.
There's interaction in video games. Which makes diagnosing their effects very complicated.
There's no interaction with TV.
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@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
@Aqua-Letifer said in Shooting in Lewiston ME:
@Mik said in Shooting in Lewiston ME:
Every time you turn on the TV you see people solving problems with firearms. A constant diet of that simply has to wire us differently.
They did this test awhile back: they took American college kids in upstate New York, and Canadian college kids in Toronto. Had them both fill out a fairly lengthy questionnaire testing what they thought of their age group in the opposite country.
Then they had the kids play Call of Duty against one another for an afternoon. Then they retook the questionnaire.
Overwhelmingly, opinions became much more favorable because understanding increased.
Video games can absolutely feed bad behaviors, but because those exact same games can feed good behaviors, too, I don't buy that it's a boogeyman.
All of which has exactly nothing to do with what I posted. I don't think it's even questionable that positive interaction breeds more positive feelings.
It has everything to do with what you posted.
There's interaction in video games. Which makes diagnosing their effects very complicated.
There's no interaction with TV.
True, but...
I like TCM. One of the reasons are the host's presentations before and after a movie, particularly a movie that has had a lasting effect on the public and the business. Plus, their restorations of old movies are top notch.
Last night, I was catching the Friday Night Double Feature for October (all spooky movies on Friday night this month). The movies were the 1931's Frankenstein and 1936's Bride of Frankenstein. In 1931, Universal inserted a disclaimer at the beginning of the movie, warning those with sensitive dispositions that this might not be the movie for them and if they wished to leave the theater, now was the time, before the start of the movie.
Compared to what goes on in a horror film of today, Frankenstein qualified as children's programming. Yet, when released, it was straight up Gothic Horror.
Does our current apathy or acceptance for blood and gore in media help fuel some of this current mental instability?