Apple's $3,500 headset
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There are some amazing features in this thing.
If someone walks into the room, into your "field of vision" the headset's cameras look at your eyes and project your eyes on the outside of the glass, so the visitor knows you see them.
It can project an all-encompassing movie - edge to edge.
For work stuff, you can have multiple screens with all your apps.
But still, for me, nope, not at that price.
Also, you're tethered to a battery pack with lasts 2 hours.
@George-K said in Apple's $3,500 headset:
It can project an all-encompassing movie - edge to edge.
Ugh, I think I've mentioned this before but in college we had to come up with an invention. Mine was a way to film a movie in (almost) 360 degrees so that a user can put on a headset (or go into a large 360 auditorium) and look in any direction they want to watch the movie and feel "part" of a scene. This kind of reminds me of that.
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Good article. I'd love to try one, but I cannot say I'd use it much day to day. The movie aspect would be very cool.
@Mik said in Apple's $3,500 headset:
Good article. I'd love to try one, but I cannot say I'd use it much day to day. The movie aspect would be very cool.
The Meta Quest 2 (available for $300) is good for watching movies and TV, however it does get a bit uncomfortable after an hour or so. I watched The Expanse on it, and it was really a lot of fun. Some of the games are fun too. If you have a decent PC, Half Life Alyx is an amazing experience.
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@George-K said in Apple's $3,500 headset:
It can project an all-encompassing movie - edge to edge.
Ugh, I think I've mentioned this before but in college we had to come up with an invention. Mine was a way to film a movie in (almost) 360 degrees so that a user can put on a headset (or go into a large 360 auditorium) and look in any direction they want to watch the movie and feel "part" of a scene. This kind of reminds me of that.
@89th said in Apple's $3,500 headset:
@George-K said in Apple's $3,500 headset:
It can project an all-encompassing movie - edge to edge.
Ugh, I think I've mentioned this before but in college we had to come up with an invention. Mine was a way to film a movie in (almost) 360 degrees so that a user can put on a headset (or go into a large 360 auditorium) and look in any direction they want to watch the movie and feel "part" of a scene. This kind of reminds me of that.
Disney did that when I was a kid. It was a 360 screen that you stood in the middle of the room. Very cutting edge for its time, around 1967.
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@89th said in Apple's $3,500 headset:
@George-K said in Apple's $3,500 headset:
It can project an all-encompassing movie - edge to edge.
Ugh, I think I've mentioned this before but in college we had to come up with an invention. Mine was a way to film a movie in (almost) 360 degrees so that a user can put on a headset (or go into a large 360 auditorium) and look in any direction they want to watch the movie and feel "part" of a scene. This kind of reminds me of that.
Disney did that when I was a kid. It was a 360 screen that you stood in the middle of the room. Very cutting edge for its time, around 1967.
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@Mik oh cool, didn't know. Fortunately, I sold the rights to my idea to @Aqua-Letifer for a free McMuffin
@89th said in Apple's $3,500 headset:
@Mik oh cool, didn't know. Fortunately, I sold the rights to my idea to @Aqua-Letifer for a free McMuffin
I don't remember that. But I'll check the glovebox today, if it turns up it's all yours.
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Does it work better than this?
Link to video -
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Does it work better than this?
Link to video@Copper said in Apple's $3,500 headset:
Does it work better than this?
Link to videoIt does look a little like Apple have identified their target market as people with
way more money than sensea significant disposable income, and are acting accordingly. -
@Klaus said in Apple's $3,500 headset:
A really good headset could be a real game changer for the way we live.
How so?
@Mik said in Apple's $3,500 headset:
@Klaus said in Apple's $3,500 headset:
A really good headset could be a real game changer for the way we live.
How so?
Watch "Ready Player One".
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A deep dive into one person's experience.
Link to video -
I read an article that Apple may have set the price so high because they dont want to sell too many, at least not initially. Want to get a large library of apps, etc, make sure all the technology is working well, and then will probably introduce a lower priced model.
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