VR Goggles
-
@doctor-phibes said in VR Goggles:
Follow-up after 3 weeks of messing around with them, for anybody who's interested.
I've had a lot of fun with them. The technology still has a little way to go, but for $300 (plus another $100 for a better headstrap and PC connection wire) they're very impressive. If you've got a semi-decent gaming PC, then you can hook them up to that - mine is 4 years old (Intel i7-7820, GeForce GTX-1070 video card), so a long way from cutting edge, and it still works fine with the games I've tried.
One issue I've had has been motion-sickness, which is apparently quite common. I was messing around with a WW1 flying game demo on Steam VR, and the sense of speed was like nothing I'd seen before. In most flight games or simulators, you don't really feel as though you're going fast in my experience - with the goggles on, flying low really felt pretty scary. Then suddenly, I thought I was going to hurl. They came off in a hurry.
I've also enjoyed watching Amazon Prime movies and TV - they simulate being in a cinema pretty well, except of course you've got these goggles on. They get a little uncomfortable after an hour or so, so you probably can't watch long movies easily.
Cool update, thanks!
-
@mark said in VR Goggles:
I want to build a full motion rig for the flight and racing sims.
This is a nice start, but it's not full motion. Consider it an inspiration.
Link to video -
@george-k That is very cool but way too much involvement for me.
VR does away with the need for all of that. With VR, You get full interaction with everything on the instrument panels. Everything that works in the current release. They keep updating it and more things are supposed to work as time goes on.
Link to videoAdding full-motion to my sim-rig is on the agenda.
-
I finally got Elite Dangerous working with the goggles yesterday. There's no realism involved whatsoever in the game, but you can explore the entire milky way, and it's freaking awesome.
Next I'm planning on buying Star Wars Squadrons. Again, not much realism, but if I wanted realism I'd take off the goggles and go outside
-
@mark said in VR Goggles:
That's why I want to build a full motion rig for the flight and racing sims.
Isn't this what happened with Disney's Mission Space ride?
So many people got sick that they offered several seats without full motion, they were stationary. The stationary seats didn't make people as sick.
From 15 years ago: https://www.orlandosentinel.com/news/os-xpm-2006-06-25-spacesick25-story.html
-
-
@mark said in VR Goggles:
https://www.oculus.com/quest-2/removable-facial-interface-alert/
The trouble with the alternatives is they get really sweaty. I think I'll stick with the foam.
-
@George-K said in VR Goggles:
"Sweaty Phibes"
Now there's a mental image I certainly didn't need this morning. Thanks, a lot.
Would you prefer 'foamy Phibes'?
-
@Doctor-Phibes said in VR Goggles:
Would you prefer 'foamy Phibes'?
Better than
stickyother alternatives.