Geometry problems
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Dungeon Dudes did an episode recently that touched on the geometry of fireballs. I think the rules were changed at some point to remove the notion that a fireball must occupy some set cubic volume and will snake through whatever containing structure to do so. Now it's like an ethereal sphere which produces fire within that volume but nowhere else, and if it's blocked it's blocked.
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@Horace said in Geometry problems:
Dungeon Dudes did an episode recently that touched on the geometry of fireballs. I think the rules were changed at some point to remove the notion that a fireball must occupy some set cubic volume and will snake through whatever containing structure to do so. Now it's like an ethereal sphere which produces fire within that volume but nowhere else, and if it's blocked it's blocked.
Am familiar with Dungeon Dudes and must check out that episode.
And yeah, 5e is interesting. Overall, I like the system: the math is simple without being too identical for each character class, and each class has enough weird shit to make it unique without too many convoluted rules that bog down gameplay.
It's a hell of a lot better than 3 and 4.