Hay, Dr. Phibes! Great Maker!
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@george-k said in Hay, Dr. Phibes! Great Maker!:
I don't remember that one. YouTube, please?
Oh lord, now we've lost George for the rest of the day.
@catseye3 said in Hay, Dr. Phibes! Great Maker!:
Oh lord, now we've lost George for the rest of the day.
Nah, just for the morning:
Link to videoff to 4:02.
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I follow a B5 group on FB.
Someone posted a line from Vir Cotto. I don't know if it was in the series or not, but it's a great sentiment....
"Don't you know that all I ever wanted was...just a good job.
A small title...nothing fancy.
Maybe a wife I could love.
Maybe even one could actually love someone like me."
What a great character he was.
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I dunno...
Link to video -
Oh.
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Free B5 here: https://tubitv.com/tv-shows/716629/s01-e01-midnight-on-the-firing-line?start=true
I don't know if it's complete, but it appears to contain several episodes.
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Free B5 here: https://tubitv.com/tv-shows/716629/s01-e01-midnight-on-the-firing-line?start=true
I don't know if it's complete, but it appears to contain several episodes.
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@Catseye3 said in Hay, Dr. Phibes! Great Maker!:
I don't know if it's complete, but it appears to contain several episodes.
Amazing how well the CGI has held up for 30 (!) years.
But...the dialog and directing seem oddly stiff.
@George-K said in Hay, Dr. Phibes! Great Maker!:
@Catseye3 said in Hay, Dr. Phibes! Great Maker!:
I don't know if it's complete, but it appears to contain several episodes.
Amazing how well the CGI has held up for 30 (!) years.
But...the dialog and directing seem oddly stiff.
Yes, you're right on both counts. The acting is very obviously acting, but the effects are really quite good.
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"This episode marked the first time a regular episode in a television series used computer-generated imagery for all its visual effects,[1] being followed closely by the series SeaQuest DSV. Other than interior sets, Babylon 5 did not use physical models for its scenes involving space and spacecraft exteriors. The visual effects were created by Foundation Imaging using 24 Commodore Amiga 2000 computers with LightWave 3D software and Video Toaster cards, 16 of which were dedicated to rendering each individual frame of CGI, with each frame taking on average 45 minutes to render. In-house resource management software managed the workload of the Amiga computers to ensure that no machine was left idle during the image rendering process."
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"This episode marked the first time a regular episode in a television series used computer-generated imagery for all its visual effects,[1] being followed closely by the series SeaQuest DSV. Other than interior sets, Babylon 5 did not use physical models for its scenes involving space and spacecraft exteriors. The visual effects were created by Foundation Imaging using 24 Commodore Amiga 2000 computers with LightWave 3D software and Video Toaster cards, 16 of which were dedicated to rendering each individual frame of CGI, with each frame taking on average 45 minutes to render. In-house resource management software managed the workload of the Amiga computers to ensure that no machine was left idle during the image rendering process."
@George-K said in Hay, Dr. Phibes! Great Maker!:
"This episode marked the first time a regular episode in a television series used computer-generated imagery for all its visual effects,[1] being followed closely by the series SeaQuest DSV. Other than interior sets, Babylon 5 did not use physical models for its scenes involving space and spacecraft exteriors. The visual effects were created by Foundation Imaging using 24 Commodore Amiga 2000 computers with LightWave 3D software and Video Toaster cards, 16 of which were dedicated to rendering each individual frame of CGI, with each frame taking on average 45 minutes to render. In-house resource management software managed the workload of the Amiga computers to ensure that no machine was left idle during the image rendering process."
It's no wonder so many of the cast had drink problems
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@George-K said in Hay, Dr. Phibes! Great Maker!:
"This episode marked the first time a regular episode in a television series used computer-generated imagery for all its visual effects,[1] being followed closely by the series SeaQuest DSV. Other than interior sets, Babylon 5 did not use physical models for its scenes involving space and spacecraft exteriors. The visual effects were created by Foundation Imaging using 24 Commodore Amiga 2000 computers with LightWave 3D software and Video Toaster cards, 16 of which were dedicated to rendering each individual frame of CGI, with each frame taking on average 45 minutes to render. In-house resource management software managed the workload of the Amiga computers to ensure that no machine was left idle during the image rendering process."
It's no wonder so many of the cast had drink problems
@Doctor-Phibes said in Hay, Dr. Phibes! Great Maker!:
It's no wonder so many of the cast
had drink problemsare dead:Michael O'Hare
Jerry Doyle
Mira Furlan
Richard Biggs
Stephen Furst
Patricia Tallman
Andreas Katsulas
Jeff Conaway
Tim Choate (Zathras) -
@Doctor-Phibes said in Hay, Dr. Phibes! Great Maker!:
It's no wonder so many of the cast
had drink problemsare dead:Michael O'Hare
Jerry Doyle
Mira Furlan
Richard Biggs
Stephen Furst
Patricia Tallman
Andreas Katsulas
Jeff Conaway
Tim Choate (Zathras)@George-K said in Hay, Dr. Phibes! Great Maker!:
@Doctor-Phibes said in Hay, Dr. Phibes! Great Maker!:
It's no wonder so many of the cast
had drink problemsare dead:Michael O'Hare
Jerry Doyle
Mira Furlan
Richard Biggs
Stephen Furst
Patricia Tallman
Andreas Katsulas
Jeff Conaway
Tim Choate (Zathras)It's really very sad how many of them died relatively young. I'd forgotten about Mira Furlan.
According to Wiki - Patricia Tallman is still alive.
